![]() Changes to improve overall game stability.Fix for an issue that may cause checkpoint progress to become inaccessible and appear to be lost.Fix for a rare crash when using a Sky-Line Strike attack on a Handyman.Fix for the Nav-Aid occasionally suggesting that the player use a Sky-Line that is not currently available for use.NOTE: This may cause changes to mouse sensitivity for existing players, requiring them to re-adjust sensitivity.Adjustments to the Mouse Sensitivity option to facilitate lowering sensitivity further.If this occurs, reducing resolution, graphics quality, and/or texture detail may help alleviate these artifacts. However, playing on extremely high resolutions and/or detail levels can result in texture artifacts if the video card does not have enough video RAM to fully satisfy the memory requirements of that configuration. NOTE: Users should now have all options available to them.Fixed some users being unable to switch the Texture Detail option to any setting other than Low or Very Low.NOTE: Frame-rate consistency is best when playing with the Graphics Option titled "Lock Framerate" set to ON (i.e.Improvements to help reduce frame-rate "hitching" or "stuttering" that may occur when playing the game on some hardware configurations.Fix for user inventory issue in in the Town Center fair.Fix for some audio being permanently disabled if a checkpoint is restored while the screen is still faded to black prior to the player's first encounter with Daisy Fitzroy.Fix for occasional crash occurring during startup of the game during opening movies.This page contains a list of patches which have been released for BioShock Infinite. ![]()
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